Season 1 calendar
Starts 2026-11-07 20:02 UTC. Five weeks of seven days, each day 24 hours from 20:02 UTC. All times UTC.
| Week | Starts (UTC) | Boss | Element | Weak Classes | Resists |
|---|---|---|---|---|---|
| Prologue | 2026-11-07 20:02 | Hullback (giant) | Stone | Breaker, Wedge | Seeker |
| 1 | 2026-11-14 20:02 | The Squatter Shell (giant) | Stone | Wedge, Breaker | Mender |
| 2 | 2026-11-21 20:02 | Cinderpincer (giant) | Ember | Breaker, Conduit | Anchor |
| 3 | 2026-11-28 20:02 | Ballast (giant) | Tide | Anchor | Wedge |
| 4 | 2026-12-05 20:02 | The Holdfast (titan) | Stone | Breaker, Anchor | Seeker, Wedge |
Season 1 ends 2026-12-12 20:02 UTC.
Week events
- Prologue, First lamps: day 1 shows the whole week's board at once.
- Week 1, Moving day: Wallhaven expeditions sent on days 3 and 4 take 1 hour less.
- Week 2, Glass noon: the Salt Flats open; on day 5 the arena shines at noon (looks only).
- Week 3, Counting the chain: on days 2 and 6 tomorrow's weak Class is shown a day early.
- Week 4, The whole Wall: the Titan week. The Salt Flats close, Cliffwatch opens, and on days 6 and 7 every active holder's lamp shows on the Wall.
The weak Element cycles Tide, Ember, Stone, Gale, Spark day by day, so each Element is weak on 7 of the 35 days.
Rewards by week
| Week | Scale (won week) | Sound items (won week) |
|---|---|---|
| Prologue | Hull Plate | 2 from Tin Whistle, Warden's Crown, Warden's Cape, Warden's Lantern, Warden's Medal, Gate Key, Gauge Monocle, Lamp Sparks |
| 1 | Roof Tile | 1 from Driftwood Buckler, Chairmaker's Hammer |
| 2 | Cinder Plate | 1 from Salvage Torch, Glass-Step Boots |
| 3 | Ballast Stone | 1 from Wreck Axe, Strand Harpoon |
| 4 | Gate Plate | 1 from Holdfast Claw-Tip, Strata Plate |
If a boss cannot appear, a reserve boss takes its slot and the dates do not move.
